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T60 Power Armor Plans Fallout 76

" The most advanced suits of Power Armor to see extensive use were the T-60 models. By the fourth dimension of the Great State of war, they were a common sight in all U.S. military engagements. " Fallout 76 loading screens

The T-lx power armor is a ability armor set in Fallout 76.

Characteristics

The T-threescore ability armor provides good radiation protection, stronger than the T-45, T-51 and Ultracite, just weaker than the Ten-01 and T-65. Its ballistic protection is weaker than T-51, T-65 and Ultracite, and it is outclassed by all but the T-45 in terms of energy protection. The base level that T-60 pieces tin be used at is twoscore.

Armor parts

  • Harm Resistance totals for armor only; ability armor chassis adds 60/60/60
Image Name Resistances Weight Value
Bottle cap
Durability Programme
Physical Energy Radiation
FO76 T-60 helmet.png T-60 helm 50 / sixty 45 / 55 l / 60 11.0 120 Programme: T-threescore helm
FO76 T-60 torso.png T-60 chest piece 84 / 100 79 / 95 100 / 115 18.0 200 Program: T-60 chest piece
FO76 T-60 arm.png T-threescore left arm 50 / 60 45 / 55 l / 60 12.0 160 Plan: T-sixty left arm
FO76 T-60 arm.png T-60 correct arm l / 60 45 / 55 fifty / 60 12.0 160 Plan: T-lx right arm
FO76 T-60 leg.png T-60 left leg l / lx 45 / 55 50 / lx xiv.0 160 Program: T-lx left leg
FO76 T-60 leg.png T-60 right leg 50 / 60 45 / 55 fifty / 60 14.0 160 Plan: T-sixty correct leg
Total 334 / 400 304 / 370 350 / 415 81.0 960 -

Repair

Level fifty
Name Aluminum Black Titanium Circuitry Gear Glass Nuclear Fabric Oil Plastic Rubber Spiral Silver Spring Steel
T-60 helmet 10 7 - - ten - - 13 13 10 ten - 17
T-threescore torso 6 5 6 6 - five - - 8 6 6 - eleven
T-60 left arm 6 5 - six - - 6 - - 6 half-dozen - -
T-60 right arm - 5 - vi - - half-dozen viii - vi 6 - 11
T-60 left leg vi 5 - - - - 6 8 - six six half-dozen 11
T-60 correct leg 6 five - - - - 6 8 - 6 half dozen half dozen 11
Total 34 32 half dozen 18 10 5 24 37 21 40 twoscore 12 61
Level xl
Proper noun Aluminum Black Titanium Circuitry Gear Glass Nuclear Material Oil Plastic Rubber Screw Silvery Spring Steel
T-threescore helmet eight 5 - - 8 - - x 10 8 8 - 13
T-sixty trunk v iii 5 5 - three - - 6 5 five - 8
T-lx left arm five 3 - 5 - - 5 - - five 5 - -
T-60 right arm - three - 5 - - five half-dozen - 5 5 - 8
T-lx left leg 5 3 - - - - v 6 - five 5 5 8
T-60 right leg 5 3 - - - - 5 half dozen - 5 v 5 8
Total 28 20 five fifteen 8 3 twenty 28 16 33 33 10 45

Modifications

Helmet

Miscellaneous
Name Effect Clarification Durability Weight Value Resource Requirements Course ID
Internal database +2 Intelligence Increases Intelligence. -4 +10% +xx% Adhesive x9
Aluminum x9
Crystal x6
Fiber optics x6
Program: T-60 internal database 001CFEAC
Sensor assortment +2 Perception Increases Perception. -4 +10% +xx% Adhesive x9
Aluminum x9
Fiber eyes x6
Fiberglass x9
Plan: Raider sensor array 00181033
Targeting HUD Highlights living, hostile, non player NPCs. Visor highlights living targets. -fifteen +xx% +100% Adhesive x17
Aluminum x17
Circuitry x14
Copper x17
Stable crimson flux x5
Plan: T-60 targeting HUD 001CFEB5
VATS Matrix Overlay *i.i VATS hit gamble Increases VATS hit chance. -4 +10% +twenty% Adhesive x9
Aluminum x9
Circuitry x6
Fiber eyes x6
Applied simply via loose modern 0020374C
Rad Scrubbers - Removes radiations from water when drinking. -15 +10% +25% - Unused 00181042
Recon Sensors - Sighted aiming marks enemies with a compass pip. -6 +12.5% +40% Adhesive x11
Aluminum x11
Circuitry x8
Cobweb optics x8
Unused 00183587
Headlamp
Name Issue Description Durability Weight Value Resources Requirements Grade ID
Headlamp - Default headlamp - - - Aluminum x1
Cobweb optics x1
Known by default 001507B4
Headlamp Bluish - Adds blue headlamp. - - - Aluminum x1
Fiber eyes x1
Applied only via loose mod 001A5D22
Headlamp Bright - Adds bright headlamp. - - - Aluminum x1
Fiber optics x1
Applied only via loose mod 0019B652
Headlamp Purple - Adds imperial headlamp. - - - Aluminum x1
Fiber eyes x1
Applied only via loose modern 001A5D24
Headlamp Carmine Tactical - Adds cherry tactical headlamp. - - - Aluminum x1
Cobweb optics x1
Applied merely via loose mod 001A60CE
Headlamp Vault Boy - Adds Vault Boy headlamp. - - - Aluminum x1
Cobweb optics x1
Applied merely via loose mod 001A5D26

Body

Miscellaneous
Proper name Effect Clarification Durability Weight Value Resources Requirements Form ID
Blood Cleanser -l% addiction chance Reduces take a chance for addiction from drugs. -8 +15% +threescore% Agglutinative x13
Aluminum x13
Antiseptic x10
Rubber x16
Stable fluorescent flux x5
Plan: T-60 blood cleanser 0018103C
Core Assembly +6 AP regeneration Increases Action Point refresh speed. -viii +xv% +60% Adhesive x13
Aluminum x13
Circuitry x10
Nuclear textile x7
Stable yellowcake flux x5
Plan: T-60 core associates 00180FD7
Emergency Protocols - Below 20% health, speed increases 25% and incoming damage is reduced l%. -10 +17.5 +80% Adhesive x15
Aluminum x15
Circuitry x12
Nuclear textile x8
Stable violet flux x4
Program: T-lx emergency protocols 001D032C
Jet Pack - Enables jet-assisted boost while jumping. -15 +25 +120% Adhesive x17
Aluminum x17
Asbestos x14
Nuclear cloth x9
Stable cobalt flux x5
Stable violet flux x5
Plan: T-60 jet pack 00125C82
Kinetic Dynamo 20% of impairment taken is added to AP. Full damage is still taken. Taking impairment recharges Action Points. -8 +fifteen% +lx% Adhesive x13
Aluminum x13
Ceramic x19
Condom x16
Stable cobalt flux x5
Programme: T-60 kinetic dynamo 00070517
Medic Pump Uses regular stimpak when health drops below 50%. [verification needed] Detects hits during gainsay and automatically uses a Stimpak when health is low. -6 +12.5% +xl% Adhesive x11
Aluminum x11
Antiseptic x8
Circuitry x8
Program: T-60 medic pump 0018103F
Move-assist servos +ii Force Increases Strength. -4 +10% +20% Agglutinative x9
Aluminum x9
Rubber x12
Spring x9
Plan: T-sixty motion-assistance servos 00203746
Reactive plates - Reflects 50% of melee damage dorsum on attacker. -15 +20% +100% Adhesive x17
Aluminum x17
Asbestos x14
Nuclear fabric x9
Stable fluorescent flux x5
Plan: T-lx reactive plates 0018102E
Stealth Boy Does not piece of work when moving, requires at to the lowest degree 1 AP to piece of work. Drains AP while sneaking and non moving. Activates stealth field while crouched. -fifteen +20% +100% Adhesive x17
Aluminum x17
Circuitry (Fallout 76) x14
Fiber optics x14
Gold x14
Stable fluorescent flux x5
Plan: T-60 Stealth Boy 00183564
Tesla coils Deals 5 area damage.[verification needed] Deals Energy damage to nearby enemies. -xv +20% +100% Agglutinative x17
Aluminum x17
Copper x17
Fiber optics (Fallout 76) x14
Rubber (Fallout 76) x20
Stable yellowcake flux x5
Plan: T-threescore Tesla coils 001D0333

Artillery

Miscellaneous
Name Effect Description Immovability Weight Value Resource Requirements Form ID
Hydraulic Bracers +15% unarmed damage Increases unarmed impairment. -6 +12.5% +40% Adhesive x11
Aluminum x11
Oil x11
Steel x16
Plan: T-60 hydraulic bracers 00203748
Optimized Bracers 75% of power attack AP price Reduces Action Bespeak cost for Power Attacks. -4 +ten% +20% Agglutinative x9
Aluminum x9
Ceramic x13
Prophylactic x12
Plan: T-threescore optimized bracers 001CFE4A
Rusty Knuckles 3 harm over 3 seconds per arm. Unarmed attacks cause bleeding damage. -half dozen +12.v% +40% Adhesive x11
Aluminum x11
Ceramic x16
Steel x16
Plan: T-lx rusty knuckles 001CCE16
Tesla Bracers +45 Free energy damage Adds Energy damage to Unarmed attacks. -eight +fifteen% +60% Agglutinative x13
Aluminum x13
Copper x13
Safe x16
Stable yellowcake flux x5
Program: T-60 Tesla bracers 0023A516

Legs

Miscellaneous
Name Event Description Durability Weight Value Resource Requirements Form ID
Calibrated Shocks +l Carry Weight Increases Behave Weight capacity. -15 +20% +100% Adhesive x17
Aluminum x17
Fiberglass x17
Stable violet flux x5
Plan: T-sixty calibrated shocks 001D026F
Cooling Vent - Fusion Cores bleed 5% slower. -4 +ten% +20% Agglutinative x9
Aluminum x9
Asbestos x6
Nuclear cloth x5
Programme: T-lx cooling vent 00181037
Kinetic Servos +1 AP regeneration when moving Increases Action Bespeak refresh speed while moving. -8 +xv% +60% Adhesive x13
Aluminum x13
Nuclear fabric x7
Stable fluorescent flux x5
Plan: T-60 kinetic servos 001D0257
Optimized Servos Sprinting takes 20% less AP cost Reduces Activeness Point price for sprinting. -10 +17.five% +80% Agglutinative x15
Aluminum x15
Fiberglass x15
Spring x15
Stable cobalt flux x4
Programme: T-60 optimized servos 001D024A
Overdrive Servos +25% dart AP price, x% faster sprint speed Increases Dart speed at additional Action Point cost. -10 +17.5% +80% Agglutinative x15
Aluminum x15
Fiberglass x15
Nuclear material x8
Stable crimson flux x4
Plan: T-60 overdrive servos 001D0244

Fabric

  • Material modifications are available after purchasing the necessary entitlement in the Atomic Store. All paints require two oil, 2 plastic, and two steel per chemical element.
  • Any exceptions to this rule are noted in the description field. The listing does non include cosmetic transformations, which are covered separately. These include:
    • War Rider, Pale Rider, Plague Rider, and Black Rider ability armor skins.
    • Hellfire prototype reward in the Nuclear Winter mode.
Name Appearance Description
Blackbird (carbon blanket) Soar across the Wasteland with this sleek Blackbird Paint Set for your Power Armor.
Camouflage Go ane with Appalachia with these Cover-up Paints for your Ability Armor.
Hot Rod Everything with flames is automatically libation - just like this Hot Rod Power Armor Station.
Inferno Marking I The Inferno Mark i/2/3 Ability Armor Paint Set.
Inferno Mark Two
Inferno Mark III
Mothman

Hide in the night, and stalk your enemies with the Mothman Power Armor Paints and a Mothman Red Headlamp.

Nukashine Speak easy and carry a big Power Armor! Who knows where you lot will end upwardly with this blacked out Nukashine paint set.
Outcast Paint ? Experience like you lot don't belong with these Outcast Paints for your Power Armor.

Nuclear Winter reward.

American Patriot Show Appalachia that republic volition never exist defeated by sporting this American Patriot Power Armor Paint Set!
Playtime

For the times yous desire to unleash your inner child - every bit a force of devastation! Information technology's Playtime!

Tricentennial pigment A set of Power Armor Paints jubilant 300 years of American liberty!
Vault-Tec paint
Vault-Tec engineer paint Join the ranks of Vault-Tec's engineers with this paint for your Power Armor.
Wasteland Walker Hide in plain sight with these Wasteland Walker Paints for your Power Armor.
Due west Virginia

Continue the Backwoodsman spirit with this set of West Virginia-themed paints for your Power Armor.

Winter Wanderland Blend in with the ashes of Nuclear Winter with the Winter Wanderland Paints for your Ability Armor.
Woodland Warrior Blend into the bush with these Woodland Warrior Paints for your Power Armor. Includes a unique paint for each of the T-45, T-51, T-60 and X-01 Power Armors.

Alliance paints

The player tin can collect Alliance rank paints for their set of T-60. Numbered from BOS I-VII, each is a potential quest reward for completing Forbidden Cognition. Yous can only obtain a pigment later on the prior one has been learned. Equally of at present, Initiate paint can no longer drib from Forbidden Knowledge. Note that the BOS IV paint will drop earlier BOS III, nevertheless, learning it will not upshot any future paint rewards.

  • (BOS I) T-60 BOS initiate paint: A light grey adjust with white details and an initiate rank keepsake on the left forearm. It bears the Alliance of steel symbol on its chest.
  • (BOS 2) T-60 BOS knight paint: A night grey suit with white details and a knight rank emblem on the left forearm. It bears the Brotherhood of steel symbol on its chest.
  • (BOS 4) T-60 BOS knight CPT paint: A nighttime grey suit with white details and a knight captain rank emblem on the left forearm. Information technology bears the Brotherhood of steel symbol on its chest.
  • (BOS Three) T-sixty BOS knight SGT paint: A dark grey suit with white details and a knight sergeant rank emblem on the left forearm. It bears the Brotherhood of steel symbol on its chest.
  • (BOS V) T-60 BOS officeholder pigment: A matte black accommodate with orange details. It does not have a rank emblem. It bears the Alliance of steel symbol on its breast.
  • (BOS Half dozen) T-60 BOS paladin pigment: A matte black suit with orange details and a paladin rank keepsake on the left forearm. It bears the Brotherhood of steel symbol on its chest.
  • (BOS VII) T-lx BOS elder paint: A matte black suit with orange details and an elder rank emblem on the left forearm. It bears the Brotherhood of steel symbol on its chest.

Locations

  • Plans for crafting almost mods are available from Vendor bot Phoenix at Watoga Shopping Plaza.
  • Parts can be institute in the world at diverse power armor (type 2) spawn locations as the uncommon T-series spawn.[ane]

Gallery

Paints

References

  1. https://docs.google.com/spreadsheets/d/1myVVcfQLY8IqVUN4Gavl8NQAM9dKAd9YM3K7DoKSrXU/edit#gid=0

Fallout 76 Power armor

Power armor chassis · T-45 ability armor · T-51b power armor · T-60 power armor  · T-65 power armor  · X-01 power armor · Excavator power armor · Hellcat ability armor · Raider ability armor · Strangler center power armor · Ultracite power armor · Atomic Store skins Atom

Source: https://fallout.fandom.com/wiki/T-60_power_armor_(Fallout_76)

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